Implicit Game Aesthetics (3): Koster’s Theory of Fun

Implicit Game Aesthetics (3): Koster’s Theory of Fun

The latest is a series, this by Raph Koster. The series is a bunch of very thoughtful reads, for people who want to be very thoughtful about games, gameplay and game design: “the purpose of the current enquiry is to uncover aesthetic assumptions about games.” @spiralchris @raphkoster

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